Groove Logic
Listen for the kick arriving around the backbeat instead of simply marking every quarter note.
Play an 86 BPM lo-fi hip-hop pattern built around displaced kicks, a steady snare backbeat and quieter rim and shaker notes. Read the exact placements below, compare two timing versions, or download the MIDI for your own drum kit. This is an original exercise inspired by a loose hip-hop feel, rather than a transcription of a J Dilla recording.
Press Play to hear the pattern. Read or download the original pattern below even if browser audio is unavailable.
This is the default one-bar pattern before you edit it. The sequencer labels its steps 1–16; the chart below also shows the musical count. Velocity values are rounded to MIDI’s 1–127 scale.
| Drum / count | 1 | e | & | a | 2 | e | & | a | 3 | e | & | a | 4 | e | & | a |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Kick | 127 | · | · | 86 | · | · | 102 | · | · | · | 121 | · | · | 91 | · | · |
| Snare | · | · | · | · | 117 | · | · | · | · | · | · | · | 124 | · | · | · |
| Hat Closed | 74 | · | 53 | · | 69 | · | 56 | · | 76 | · | 51 | · | 71 | · | 58 | · |
| Hat Open | · | · | · | · | · | · | · | 61 | · | · | · | · | · | · | · | 69 |
| Clap | · | · | · | · | · | · | · | · | · | · | · | · | 79 | · | · | · |
| Rim | · | · | · | 43 | · | · | · | · | · | · | · | 38 | · | · | · | · |
| Shaker | · | 30 | · | · | · | 28 | · | · | · | 30 | · | · | · | 28 | · | · |
MIDI uses General MIDI percussion on channel 10. Your kit may need note remapping. These direct links download the original versions; the sequencer’s Export menu downloads your edits.
Place the snare on steps 5 and 13: beats 2 and 4. Put kicks on steps 1, 4, 7, 11 and 14: counts 1, 1 a, 2 &, 3 & and 4 e. The kick velocities are 127, 86, 102, 121 and 91, respectively. The softer kicks connect the accents rather than competing with them.
Closed hats play all eight eighth notes, with velocities between 51 and 76. Open hats fall on steps 8 and 16. Rim hits on steps 4 and 12 have velocities 43 and 38; they supply the ghost-note-like articulation in this preset. The main snare itself has only the two backbeat hits. A clap reinforces beat 4, while low shaker hits sit on steps 2, 6, 10 and 14.
At 86 BPM, a 16th note lasts about 174.4 ms. The 18% swing setting adds about 15.7 ms to alternating steps: 2, 4, 6, 8, 10, 12, 14 and 16. Individual offsets are added after that: kick steps 4 and 14 receive a further 8 and 10 ms; several hats, rims and shakers have their own small offsets. The snare stays on beats 2 and 4.
Setting Swing to 0 removes the global swing delay but retains those individual offsets. For a fully even comparison, use the even-timing audio or MIDI below. It has the same notes and velocities, with both swing and individual offsets removed. DAW swing scales differ, so importing the MIDI is more reliable than copying the percentage.
Both reference clips use the same drum sounds, notes, velocities and level. Each plays the bar four times. Only timing changes; no random Humanize is applied.
Every note lands on its nominal 16th-note grid position.
The preset’s 18% swing and individual offsets are retained.
Listen for the kick arriving around the backbeat instead of simply marking every quarter note.
Keep the main anchors strongest and let the support notes fall back enough for the groove to breathe. The realism comes from contrast, not from adding more hits.
Chillhop, jazz-rap, dusty loops, and late-night sample work.
A drummer would let the kick and hats breathe around the snare instead of flattening everything to the grid.
Set your project to 86 BPM in 4/4 and import the programmed MIDI into a drum instrument. Listen before applying any quantisation; the timing offsets are part of the exercise.
To build it manually, use the counts and velocity chart above. Add the kick and snare first, then bring in the hats, rim, clap and shaker. Use a General MIDI kit or remap the file’s percussion notes to your drum instrument.
When the groove feels right, export MIDI to carry the timing map into your DAW, then replace the sounds if you want. The important lesson is the placement and the velocity contrast, not the exact kit.
Dryer, shorter drums usually translate better than oversized ones in this lane. Let the velocity contrast create realism before you start stacking more layers or saturation.
If the groove still feels fake, lower the brightness of the hats and make sure the backbeat has a usable center. A modest kit programmed well will beat an expensive kit programmed flat.
A lo-fi groove built around quiet in-between snare language so the backbeat stays strong while the bar feels played instead of pasted.
Return to the genre hub for related grooves, companion patterns, and more detailed rhythm studies.